new(duration:Float, tick:Color ‑> Void)
active:Bool
running:Bool
complete():Animation<T>
interp(f:Float ‑> Float):Animation<T>
onCompleted(f:() ‑> Void):Animation<T>
onPaused(f:() ‑> Void):Animation<T>
onResumed(f:() ‑> Void):Animation<T>
onStarted(f:() ‑> Void):Animation<T>
onStopped(f:() ‑> Void):Animation<T>
onTick(f:T ‑> Void):Animation<T>
pause():Animation<T>
restart():Animation<T>
resume():Animation<T>
start(from:T, to:T):Animation<T>
stop():Animation<T>