class TextInput
package s2d.elements
extends Label › DrawableElement › Element › PhysicalObject2D › VirtualObject
@:build(se.macro.SMacro.build())@:autoBuild(se.macro.SMacro.build())Constructor
Variables
Inherited Variables
Defined by Label
@:value(32)@:inject(updateTextSize)@track@:isVarfontSize:Int = 32
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected fontSizeChanged
slots.
The corresponding connector is onFontSizeChanged
@:inject(updateTextWidth)@track@:isVartext:String
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected textChanged
slots.
The corresponding connector is onTextChanged
Defined by DrawableElement
Defined by Element
@:value(true)@track@:isVarenabled:Bool = true
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected enabledChanged
slots.
The corresponding connector is onEnabledChanged
@:value(false)@track@:isVarfocused:Bool = false
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected focusedChanged
slots.
The corresponding connector is onFocusedChanged
@:value(new s2d.Element_keyboardCharPressed_Signal())@:signal(char)keyboardCharPressed:Element_keyboardCharPressed_Signal = new s2d.Element_keyboardCharPressed_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(char:String
) values are invoked.
Call keyboardCharPressed(char)
or keyboardCharPressed.emit(char)
to emit the signal
@:value(new s2d.Element_keyboardDown_Signal())@:signalkeyboardDown:Element_keyboardDown_Signal = new s2d.Element_keyboardDown_Signal()
This signal invokes its slots with key:KeyCode
parameter when emitted.
Call keyboardDown(key)
or keyboardDown.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardHold_Signal())@:signalkeyboardHold:Element_keyboardHold_Signal = new s2d.Element_keyboardHold_Signal()
This signal invokes its slots with key:KeyCode
parameter when emitted.
Call keyboardHold(key)
or keyboardHold.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardKeyDown_Signal())@:signal(key)keyboardKeyDown:Element_keyboardKeyDown_Signal = new s2d.Element_keyboardKeyDown_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(key:kha.input.KeyCode
) values are invoked.
Call keyboardKeyDown(key)
or keyboardKeyDown.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardKeyHold_Signal())@:signal(key)keyboardKeyHold:Element_keyboardKeyHold_Signal = new s2d.Element_keyboardKeyHold_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(key:kha.input.KeyCode
) values are invoked.
Call keyboardKeyHold(key)
or keyboardKeyHold.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardKeyUp_Signal())@:signal(key)keyboardKeyUp:Element_keyboardKeyUp_Signal = new s2d.Element_keyboardKeyUp_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(key:kha.input.KeyCode
) values are invoked.
Call keyboardKeyUp(key)
or keyboardKeyUp.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardPressed_Signal())@:signalkeyboardPressed:Element_keyboardPressed_Signal = new s2d.Element_keyboardPressed_Signal()
This signal invokes its slots with char:String
parameter when emitted.
Call keyboardPressed(char)
or keyboardPressed.emit(char)
to emit the signal
@:value(new s2d.Element_keyboardUp_Signal())@:signalkeyboardUp:Element_keyboardUp_Signal = new s2d.Element_keyboardUp_Signal()
This signal invokes its slots with key:KeyCode
parameter when emitted.
Call keyboardUp(key)
or keyboardUp.emit(key)
to emit the signal
@:value(new s2d.Element_mouseButtonClicked_Signal())@:signal(button)mouseButtonClicked:Element_mouseButtonClicked_Signal = new s2d.Element_mouseButtonClicked_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonClicked(button, m)
or mouseButtonClicked.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonDoubleClicked_Signal())@:signal(button)mouseButtonDoubleClicked:Element_mouseButtonDoubleClicked_Signal = new s2d.Element_mouseButtonDoubleClicked_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonDoubleClicked(button, m)
or mouseButtonDoubleClicked.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonDown_Signal())@:signal(button)mouseButtonDown:Element_mouseButtonDown_Signal = new s2d.Element_mouseButtonDown_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonDown(button, m)
or mouseButtonDown.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonHold_Signal())@:signal(button)mouseButtonHold:Element_mouseButtonHold_Signal = new s2d.Element_mouseButtonHold_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonHold(button, m)
or mouseButtonHold.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonUp_Signal())@:signal(button)mouseButtonUp:Element_mouseButtonUp_Signal = new s2d.Element_mouseButtonUp_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonUp(button, m)
or mouseButtonUp.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseClicked_Signal())@:signalmouseClicked:Element_mouseClicked_Signal = new s2d.Element_mouseClicked_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseClicked(m)
or mouseClicked.emit(m)
to emit the signal
@:value(new s2d.Element_mouseDoubleClicked_Signal())@:signalmouseDoubleClicked:Element_mouseDoubleClicked_Signal = new s2d.Element_mouseDoubleClicked_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseDoubleClicked(m)
or mouseDoubleClicked.emit(m)
to emit the signal
@:value(new s2d.Element_mouseDown_Signal())@:signalmouseDown:Element_mouseDown_Signal = new s2d.Element_mouseDown_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseDown(m)
or mouseDown.emit(m)
to emit the signal
@:value(new s2d.Element_mouseEntered_Signal())@:signalmouseEntered:Element_mouseEntered_Signal = new s2d.Element_mouseEntered_Signal()
This signal invokes its slots with x:Float, y:Float
parameters when emitted.
Call mouseEntered(x, y)
or mouseEntered.emit(x, y)
to emit the signal
@:value(new s2d.Element_mouseExited_Signal())@:signalmouseExited:Element_mouseExited_Signal = new s2d.Element_mouseExited_Signal()
This signal invokes its slots with x:Float, y:Float
parameters when emitted.
Call mouseExited(x, y)
or mouseExited.emit(x, y)
to emit the signal
@:value(new s2d.Element_mouseHold_Signal())@:signalmouseHold:Element_mouseHold_Signal = new s2d.Element_mouseHold_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseHold(m)
or mouseHold.emit(m)
to emit the signal
@:value(new s2d.Element_mouseMoved_Signal())@:signalmouseMoved:Element_mouseMoved_Signal = new s2d.Element_mouseMoved_Signal()
This signal invokes its slots with m:MouseMoveEvent
parameter when emitted.
Call mouseMoved(m)
or mouseMoved.emit(m)
to emit the signal
@:value(new s2d.Element_mouseScrolled_Signal())@:signalmouseScrolled:Element_mouseScrolled_Signal = new s2d.Element_mouseScrolled_Signal()
This signal invokes its slots with m:MouseScrollEvent
parameter when emitted.
Call mouseScrolled(m)
or mouseScrolled.emit(m)
to emit the signal
@:value(new s2d.Element_mouseUp_Signal())@:signalmouseUp:Element_mouseUp_Signal = new s2d.Element_mouseUp_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseUp(m)
or mouseUp.emit(m)
to emit the signal
Defined by PhysicalObject2D
@:value(new s2d.PhysicalObject2D_vChildAdded_Signal<This>())@:signalvChildAdded:PhysicalObject2D_vChildAdded_Signal<This> = new s2d.PhysicalObject2D_vChildAdded_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call vChildAdded(child)
or vChildAdded.emit(child)
to emit the signal
@:value(new s2d.PhysicalObject2D_vChildMoved_Signal<This>())@:signalvChildMoved:PhysicalObject2D_vChildMoved_Signal<This> = new s2d.PhysicalObject2D_vChildMoved_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call vChildMoved(child)
or vChildMoved.emit(child)
to emit the signal
@:value(new s2d.PhysicalObject2D_vChildRemoved_Signal<This>())@:signalvChildRemoved:PhysicalObject2D_vChildRemoved_Signal<This> = new s2d.PhysicalObject2D_vChildRemoved_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call vChildRemoved(child)
or vChildRemoved.emit(child)
to emit the signal
@:value(true)@track@:isVarvisible:Bool = true
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected visibleChanged
slots.
The corresponding connector is onVisibleChanged
@:value(new s2d.PhysicalObject2D_zChanged_Signal<This>())@:signalzChanged:PhysicalObject2D_zChanged_Signal<This> = new s2d.PhysicalObject2D_zChanged_Signal<This>()
This signal invokes its slots with z:Float
parameter when emitted.
Call zChanged(z)
or zChanged.emit(z)
to emit the signal
Defined by VirtualObject
@:value(new se.VirtualObject_childAdded_Signal<This>())@:signalchildAdded:VirtualObject_childAdded_Signal<This> = new se.VirtualObject_childAdded_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call childAdded(child)
or childAdded.emit(child)
to emit the signal
@:value(new se.VirtualObject_childRemoved_Signal<This>())@:signalchildRemoved:VirtualObject_childRemoved_Signal<This> = new se.VirtualObject_childRemoved_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call childRemoved(child)
or childRemoved.emit(child)
to emit the signal
@:value(new se.VirtualObject_parentChanged_Signal<This>())@:signalparentChanged:VirtualObject_parentChanged_Signal<This> = new se.VirtualObject_parentChanged_Signal<This>()
This signal invokes its slots with previous:This
parameter when emitted.
Call parentChanged(previous)
or parentChanged.emit(previous)
to emit the signal
Inherited Methods
Defined by Label
inlineoffFontSizeChanged(slot:(fontSize:Int) ‑> Void):Void
Shortcut for fontSizeChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffTextChanged(slot:(text:String) ‑> Void):Void
Shortcut for textChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineonFontSizeChanged(slot:(fontSize:Int) ‑> Void):Void
Shortcut for fontSizeChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonTextChanged(slot:(text:String) ‑> Void):Void
Shortcut for textChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
Defined by Element
inlineoffAbsXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absXChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffAbsYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absYChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffEnabledChanged(slot:(enabled:Bool) ‑> Void):Void
Shortcut for enabledChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffFocusedChanged(slot:(focused:Bool) ‑> Void):Void
Shortcut for focusedChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffHeightChanged(slot:(x:Float) ‑> Void):Void
Shortcut for heightChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardCharPressed(slot:() ‑> Void):Void
Shortcut for keyboardCharPressed
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardDown(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardHold(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardKeyDown(slot:() ‑> Void):Void
Shortcut for keyboardKeyDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardKeyHold(slot:() ‑> Void):Void
Shortcut for keyboardKeyHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardKeyUp(slot:() ‑> Void):Void
Shortcut for keyboardKeyUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardPressed(slot:(char:String) ‑> Void):Void
Shortcut for keyboardPressed
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardUp(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonClicked(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonDoubleClicked(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDoubleClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonDown(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonHold(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonUp(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseDoubleClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDoubleClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseDown(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseEntered(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseEntered
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseExited(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseExited
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseHold(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseMoved(slot:(m:MouseMoveEvent) ‑> Void):Void
Shortcut for mouseMoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseScrolled(slot:(m:MouseScrollEvent) ‑> Void):Void
Shortcut for mouseScrolled
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseUp(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffWidthChanged(slot:(x:Float) ‑> Void):Void
Shortcut for widthChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for xChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for yChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineonAbsXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absXChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonAbsYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absYChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonEnabledChanged(slot:(enabled:Bool) ‑> Void):Void
Shortcut for enabledChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonFocusedChanged(slot:(focused:Bool) ‑> Void):Void
Shortcut for focusedChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonHeightChanged(slot:(x:Float) ‑> Void):Void
Shortcut for heightChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardCharPressed(char:String, slot:() ‑> Void):Void
Shortcut for keyboardCharPressed
signal's function connect
which connects slots to it.
Parameters:
char | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardDown(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardDown
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardHold(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardHold
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardKeyDown(key:KeyCode, slot:() ‑> Void):Void
Shortcut for keyboardKeyDown
signal's function connect
which connects slots to it.
Parameters:
key | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardKeyHold(key:KeyCode, slot:() ‑> Void):Void
Shortcut for keyboardKeyHold
signal's function connect
which connects slots to it.
Parameters:
key | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardKeyUp(key:KeyCode, slot:() ‑> Void):Void
Shortcut for keyboardKeyUp
signal's function connect
which connects slots to it.
Parameters:
key | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardPressed(slot:(char:String) ‑> Void):Void
Shortcut for keyboardPressed
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardUp(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardUp
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseButtonClicked(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonClicked
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonDoubleClicked(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDoubleClicked
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonDown(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDown
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonHold(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonHold
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonUp(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonUp
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseClicked
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseDoubleClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDoubleClicked
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseDown(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDown
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseEntered(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseEntered
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseExited(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseExited
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseHold(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseHold
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseMoved(slot:(m:MouseMoveEvent) ‑> Void):Void
Shortcut for mouseMoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseScrolled(slot:(m:MouseScrollEvent) ‑> Void):Void
Shortcut for mouseScrolled
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseUp(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseUp
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonWidthChanged(slot:(x:Float) ‑> Void):Void
Shortcut for widthChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for xChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for yChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
Defined by PhysicalObject2D
inlineoffVChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for vChildAdded
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffVChildMoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildMoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffVChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildRemoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffVisibleChanged(slot:(visible:Bool) ‑> Void):Void
Shortcut for visibleChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffZChanged(slot:(z:Float) ‑> Void):Void
Shortcut for zChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineonVChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for vChildAdded
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonVChildMoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildMoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonVChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildRemoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonVisibleChanged(slot:(visible:Bool) ‑> Void):Void
Shortcut for visibleChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonZChanged(slot:(z:Float) ‑> Void):Void
Shortcut for zChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
Defined by VirtualObject
inlineoffChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for childAdded
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for childRemoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffParentChanged(slot:(previous:This) ‑> Void):Void
Shortcut for parentChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
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inlineonChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for childAdded
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
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inlineonChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for childRemoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
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inlineonParentChanged(slot:(previous:This) ‑> Void):Void
Shortcut for parentChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
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