new(width:Int, heigth:Int)
albedoMap:Texture
buffer:Vector<Texture>
depthMap:Texture
emissionMap:Texture
normalMap:Texture
ormMap:Texture
shadowMap:Texture
read onlysrc:Texture
read onlytgt:Texture
resize(width:Int, heigth:Int):Void
swap():Void