Static methods

@:value({ count : -1, start : 0 })staticinlinedraw(this:Graphics, start:Int = 0, count:Int = -1):Void

@:value({ count : -1, start : 0 })staticinlinedrawInstanced(this:Graphics, instanceCount:Int, start:Int = 0, count:Int = -1):Void

staticinlinesetBool(this:Graphics, location:ConstantLocation, value:Bool):Void

staticinlinesetFloat(this:Graphics, location:ConstantLocation, value:Float):Void

staticinlinesetFloat2(this:Graphics, location:ConstantLocation, value1:Float, value2:Float):Void

staticinlinesetFloat2(this:Graphics, location:ConstantLocation, value:Vec2):Void

staticinlinesetFloat3(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float):Void

staticinlinesetFloat3(this:Graphics, location:ConstantLocation, value:Vec3):Void

staticinlinesetFloat4(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float, value4:Float):Void

staticinlinesetFloat4(this:Graphics, location:ConstantLocation, value:Vec4):Void

staticinlinesetFloats(this:Graphics, location:ConstantLocation, value:Float32Array):Void

staticinlinesetInt(this:Graphics, location:ConstantLocation, value:Int):Void

staticinlinesetInt2(this:Graphics, location:ConstantLocation, value1:Int, value2:Int):Void

staticinlinesetInt2(this:Graphics, location:ConstantLocation, value:Vec2I):Void

staticinlinesetInt3(this:Graphics, location:ConstantLocation, value1:Int, value2:Int, value3:Int):Void

staticinlinesetInt3(this:Graphics, location:ConstantLocation, value:Vec3I):Void

staticinlinesetInt4(this:Graphics, location:ConstantLocation, value1:Int, value2:Int, value3:Int, value4:Int):Void

staticinlinesetInt4(this:Graphics, location:ConstantLocation, value:Vec4I):Void

staticinlinesetInts(this:Graphics, location:ConstantLocation, value:Int32Array):Void

staticinlinesetMat3(this:Graphics, location:ConstantLocation, value:Mat3):Void

staticinlinesetMat3(this:Graphics, location:ConstantLocation, a00:Float, a10:Float, a20:Float, a01:Float, a11:Float, a21:Float, a02:Float, a12:Float, a22:Float):Void

staticinlinesetMat3(this:Graphics, location:ConstantLocation, value1:Vec3, value2:Vec3, value3:Vec3):Void

staticinlinesetMat4(this:Graphics, location:ConstantLocation, value:Mat4):Void

staticinlinesetMat4(this:Graphics, location:ConstantLocation, a00:Float, a10:Float, a20:Float, a30:Float, a01:Float, a11:Float, a21:Float, a31:Float, a02:Float, a12:Float, a22:Float, a32:Float, a03:Float, a13:Float, a23:Float, a33:Float):Void

staticinlinesetMat4(this:Graphics, location:ConstantLocation, value1:Vec4, value2:Vec4, value3:Vec4, value4:Vec4):Void

staticinlinesetVec2(this:Graphics, location:ConstantLocation, value:Vec2):Void

staticinlinesetVec2(this:Graphics, location:ConstantLocation, value1:Float, value2:Float):Void

staticinlinesetVec3(this:Graphics, location:ConstantLocation, value:Vec3):Void

staticinlinesetVec3(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float):Void

staticinlinesetVec4(this:Graphics, location:ConstantLocation, value:Vec4):Void

staticinlinesetVec4(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float, value4:Float):Void