Sampler parameters used when binding a texture.

These values describe how texture coordinates outside the 0..1 range are handled and which filters are used when sampling.

Fields

@:optionaloptionalvAddressing:Null<TextureAddressing>

Vertical texture addressing mode.

@:optionaloptionaluAddressing:Null<TextureAddressing>

Horizontal texture addressing mode.

@:optionaloptionalmipmapFilter:Null<MipMapFilter>

Filter used when choosing between mip levels.

@:optionaloptionalminificationFilter:Null<TextureFilter>

Filter used when the texture is sampled smaller than its native size.

@:optionaloptionalmagnificationFilter:Null<TextureFilter>

Filter used when the texture is sampled larger than its native size.