s
sengine libraries APIs
| .. | |
|---|---|
| animation | |
| assets | |
| extensions | |
| geometry | |
| graphics | |
| input | |
| macro | |
| markup | |
| math | |
| resource | |
| shortcut | |
| text | |
| App | Application entry point and process-level runtime services. |
| AppState | Application lifecycle states reported by the runtime. |
| Audio | Audio playback helper bound to a sound asset. |
| Color | Packed 32-bit color value with convenience accessors for RGB, HSV, and HSL channels. |
| Display | Alias for the platform display type provided by Kha. |
| FSM | Minimal finite state machine with explicit transitions between states. |
| Interpolation | Interpolation function used for smoothing a normalized |
| Log | |
| LogLevel | |
| Logger | |
| Object | Generic tree node with parent/child relationships and hierarchy change signals. |
| State | |
| StateData | |
| Texture | Render-target texture wrapper with cached access to 1D, 2D, and 3D graphics contexts. |
| TextureParameters | Sampler parameters used when binding a texture. |
| Time | Global scaled and unscaled time values updated once per frame. |
| Timer | |
| Window | Runtime window wrapper with framebuffer configuration and render signals. |