staticinlinesetFloat2(this:Graphics, location:ConstantLocation, value1:Float, value2:Float):VoidstaticinlinesetFloat2(this:Graphics, location:ConstantLocation, value:Vec2):VoidstaticinlinesetFloat3(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float):VoidstaticinlinesetFloat3(this:Graphics, location:ConstantLocation, value:Vec3):VoidstaticinlinesetFloat4(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float, value4:Float):VoidstaticinlinesetFloat4(this:Graphics, location:ConstantLocation, value:Vec4):VoidstaticinlinesetInt2(this:Graphics, location:ConstantLocation, value1:Int, value2:Int):VoidstaticinlinesetInt2(this:Graphics, location:ConstantLocation, value:Vec2I):VoidstaticinlinesetInt3(this:Graphics, location:ConstantLocation, value1:Int, value2:Int, value3:Int):VoidstaticinlinesetInt3(this:Graphics, location:ConstantLocation, value:Vec3I):VoidstaticinlinesetInt4(this:Graphics, location:ConstantLocation, value1:Int, value2:Int, value3:Int, value4:Int):VoidstaticinlinesetInt4(this:Graphics, location:ConstantLocation, value:Vec4I):VoidstaticinlinesetMat3(this:Graphics, location:ConstantLocation, value:Mat3):VoidstaticinlinesetMat3(this:Graphics, location:ConstantLocation, a00:Float, a10:Float, a20:Float, a01:Float, a11:Float, a21:Float, a02:Float, a12:Float, a22:Float):VoidstaticinlinesetMat3(this:Graphics, location:ConstantLocation, value1:Vec3, value2:Vec3, value3:Vec3):VoidstaticinlinesetMat4(this:Graphics, location:ConstantLocation, value:Mat4):VoidstaticinlinesetMat4(this:Graphics, location:ConstantLocation, a00:Float, a10:Float, a20:Float, a30:Float, a01:Float, a11:Float, a21:Float, a31:Float, a02:Float, a12:Float, a22:Float, a32:Float, a03:Float, a13:Float, a23:Float, a33:Float):VoidstaticinlinesetMat4(this:Graphics, location:ConstantLocation, value1:Vec4, value2:Vec4, value3:Vec4, value4:Vec4):VoidstaticinlinesetTexture(this:Graphics, unit:TextureUnit, texture:Image):VoidstaticinlinesetTexture(this:Graphics, unit:TextureUnit, texture:Image, parameters:TextureParameters):VoidstaticinlinesetVec2(this:Graphics, location:ConstantLocation, value:Vec2):VoidstaticinlinesetVec2(this:Graphics, location:ConstantLocation, value1:Float, value2:Float):VoidstaticinlinesetVec3(this:Graphics, location:ConstantLocation, value:Vec3):VoidstaticinlinesetVec3(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float):VoidstaticinlinesetVec4(this:Graphics, location:ConstantLocation, value:Vec4):VoidstaticinlinesetVec4(this:Graphics, location:ConstantLocation, value1:Float, value2:Float, value3:Float, value4:Float):Void