Fields

@:optionaloptionalvertexShader:Null<String>

@:optionaloptionalstencilWriteMask:Null<Int>

@:optionaloptionalstencilReferenceValue:Null<StencilValue>

@:optionaloptionalstencilReadMask:Null<Int>

@:optionaloptionalstencilFrontMode:Null<CompareMode>

@:optionaloptionalstencilFrontFail:Null<StencilAction>

@:optionaloptionalstencilFrontDepthFail:Null<StencilAction>

@:optionaloptionalstencilFrontBothPass:Null<StencilAction>

@:optionaloptionalstencilBackMode:Null<CompareMode>

@:optionaloptionalstencilBackFail:Null<StencilAction>

@:optionaloptionalstencilBackDepthFail:Null<StencilAction>

@:optionaloptionalstencilBackBothPass:Null<StencilAction>

@:optionaloptionalinputLayout:Null<Array<VertexStructure>>

@:optionaloptionalfragmentShader:Null<String>

@:optionaloptionaldepthWrite:Null<Bool>

@:optionaloptionaldepthMode:Null<CompareMode>

@:optionaloptionalcullMode:Null<CullMode>

@:optionaloptionalconservativeRasterization:Null<Bool>

@:optionaloptionalcolorWriteMasksRed:Null<Array<Bool>>

@:optionaloptionalcolorWriteMasksGreen:Null<Array<Bool>>

@:optionaloptionalcolorWriteMasksBlue:Null<Array<Bool>>

@:optionaloptionalcolorWriteMasksAlpha:Null<Array<Bool>>

@:optionaloptionalcolorWriteMaskRed:Null<Bool>

@:optionaloptionalcolorWriteMaskGreen:Null<Bool>

@:optionaloptionalcolorWriteMaskBlue:Null<Bool>

@:optionaloptionalcolorWriteMaskAlpha:Null<Bool>

@:optionaloptionalcolorWriteMask:Null<Bool>

@:optionaloptionalcolorAttachments:Null<Array<TextureFormat>>

@:optionaloptionalcolorAttachmentCount:Null<Int>

@:optionaloptionalblendSource:Null<BlendingFactor>

@:optionaloptionalblendOperation:Null<BlendingOperation>

@:optionaloptionalblendDestination:Null<BlendingFactor>

@:optionaloptionalalphaBlendSource:Null<BlendingFactor>

@:optionaloptionalalphaBlendOperation:Null<BlendingOperation>

@:optionaloptionalalphaBlendDestination:Null<BlendingFactor>