class Stage
package s2d.stage
extends Canvas › DrawableElement › Element › PhysicalObject2D › VirtualObject
@:directlyUsed@:build(se.macro.SMacro.build())@:autoBuild(se.macro.SMacro.build())@:access(s2d.stage.objects.Object)Static variables
Static methods
Constructor
Variables
Methods
Inherited Variables
Defined by Canvas
Defined by DrawableElement
Defined by Element
@:value(true)@track@:isVarenabled:Bool = true
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected enabledChanged
slots.
The corresponding connector is onEnabledChanged
@:value(false)@track@:isVarfocused:Bool = false
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected focusedChanged
slots.
The corresponding connector is onFocusedChanged
@:value(new s2d.Element_keyboardCharPressed_Signal())@:signal(char)keyboardCharPressed:Element_keyboardCharPressed_Signal = new s2d.Element_keyboardCharPressed_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(char:String
) values are invoked.
Call keyboardCharPressed(char)
or keyboardCharPressed.emit(char)
to emit the signal
@:value(new s2d.Element_keyboardDown_Signal())@:signalkeyboardDown:Element_keyboardDown_Signal = new s2d.Element_keyboardDown_Signal()
This signal invokes its slots with key:KeyCode
parameter when emitted.
Call keyboardDown(key)
or keyboardDown.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardHold_Signal())@:signalkeyboardHold:Element_keyboardHold_Signal = new s2d.Element_keyboardHold_Signal()
This signal invokes its slots with key:KeyCode
parameter when emitted.
Call keyboardHold(key)
or keyboardHold.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardKeyDown_Signal())@:signal(key)keyboardKeyDown:Element_keyboardKeyDown_Signal = new s2d.Element_keyboardKeyDown_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(key:kha.input.KeyCode
) values are invoked.
Call keyboardKeyDown(key)
or keyboardKeyDown.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardKeyHold_Signal())@:signal(key)keyboardKeyHold:Element_keyboardKeyHold_Signal = new s2d.Element_keyboardKeyHold_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(key:kha.input.KeyCode
) values are invoked.
Call keyboardKeyHold(key)
or keyboardKeyHold.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardKeyUp_Signal())@:signal(key)keyboardKeyUp:Element_keyboardKeyUp_Signal = new s2d.Element_keyboardKeyUp_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(key:kha.input.KeyCode
) values are invoked.
Call keyboardKeyUp(key)
or keyboardKeyUp.emit(key)
to emit the signal
@:value(new s2d.Element_keyboardPressed_Signal())@:signalkeyboardPressed:Element_keyboardPressed_Signal = new s2d.Element_keyboardPressed_Signal()
This signal invokes its slots with char:String
parameter when emitted.
Call keyboardPressed(char)
or keyboardPressed.emit(char)
to emit the signal
@:value(new s2d.Element_keyboardUp_Signal())@:signalkeyboardUp:Element_keyboardUp_Signal = new s2d.Element_keyboardUp_Signal()
This signal invokes its slots with key:KeyCode
parameter when emitted.
Call keyboardUp(key)
or keyboardUp.emit(key)
to emit the signal
@:value(new s2d.Element_mouseButtonClicked_Signal())@:signal(button)mouseButtonClicked:Element_mouseButtonClicked_Signal = new s2d.Element_mouseButtonClicked_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonClicked(button, m)
or mouseButtonClicked.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonDoubleClicked_Signal())@:signal(button)mouseButtonDoubleClicked:Element_mouseButtonDoubleClicked_Signal = new s2d.Element_mouseButtonDoubleClicked_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonDoubleClicked(button, m)
or mouseButtonDoubleClicked.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonDown_Signal())@:signal(button)mouseButtonDown:Element_mouseButtonDown_Signal = new s2d.Element_mouseButtonDown_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonDown(button, m)
or mouseButtonDown.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonHold_Signal())@:signal(button)mouseButtonHold:Element_mouseButtonHold_Signal = new s2d.Element_mouseButtonHold_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonHold(button, m)
or mouseButtonHold.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseButtonUp_Signal())@:signal(button)mouseButtonUp:Element_mouseButtonUp_Signal = new s2d.Element_mouseButtonUp_Signal()
When this signal is emitted, only the slots with the exact parameter mask
(button:se.input.Mouse.MouseButton
) values are invoked.
Call mouseButtonUp(button, m)
or mouseButtonUp.emit(button, m)
to emit the signal
@:value(new s2d.Element_mouseClicked_Signal())@:signalmouseClicked:Element_mouseClicked_Signal = new s2d.Element_mouseClicked_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseClicked(m)
or mouseClicked.emit(m)
to emit the signal
@:value(new s2d.Element_mouseDoubleClicked_Signal())@:signalmouseDoubleClicked:Element_mouseDoubleClicked_Signal = new s2d.Element_mouseDoubleClicked_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseDoubleClicked(m)
or mouseDoubleClicked.emit(m)
to emit the signal
@:value(new s2d.Element_mouseDown_Signal())@:signalmouseDown:Element_mouseDown_Signal = new s2d.Element_mouseDown_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseDown(m)
or mouseDown.emit(m)
to emit the signal
@:value(new s2d.Element_mouseEntered_Signal())@:signalmouseEntered:Element_mouseEntered_Signal = new s2d.Element_mouseEntered_Signal()
This signal invokes its slots with x:Float, y:Float
parameters when emitted.
Call mouseEntered(x, y)
or mouseEntered.emit(x, y)
to emit the signal
@:value(new s2d.Element_mouseExited_Signal())@:signalmouseExited:Element_mouseExited_Signal = new s2d.Element_mouseExited_Signal()
This signal invokes its slots with x:Float, y:Float
parameters when emitted.
Call mouseExited(x, y)
or mouseExited.emit(x, y)
to emit the signal
@:value(new s2d.Element_mouseHold_Signal())@:signalmouseHold:Element_mouseHold_Signal = new s2d.Element_mouseHold_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseHold(m)
or mouseHold.emit(m)
to emit the signal
@:value(new s2d.Element_mouseMoved_Signal())@:signalmouseMoved:Element_mouseMoved_Signal = new s2d.Element_mouseMoved_Signal()
This signal invokes its slots with m:MouseMoveEvent
parameter when emitted.
Call mouseMoved(m)
or mouseMoved.emit(m)
to emit the signal
@:value(new s2d.Element_mouseScrolled_Signal())@:signalmouseScrolled:Element_mouseScrolled_Signal = new s2d.Element_mouseScrolled_Signal()
This signal invokes its slots with m:MouseScrollEvent
parameter when emitted.
Call mouseScrolled(m)
or mouseScrolled.emit(m)
to emit the signal
@:value(new s2d.Element_mouseUp_Signal())@:signalmouseUp:Element_mouseUp_Signal = new s2d.Element_mouseUp_Signal()
This signal invokes its slots with m:MouseButtonEvent
parameter when emitted.
Call mouseUp(m)
or mouseUp.emit(m)
to emit the signal
Defined by PhysicalObject2D
@:value(new s2d.PhysicalObject2D_vChildAdded_Signal<This>())@:signalvChildAdded:PhysicalObject2D_vChildAdded_Signal<This> = new s2d.PhysicalObject2D_vChildAdded_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call vChildAdded(child)
or vChildAdded.emit(child)
to emit the signal
@:value(new s2d.PhysicalObject2D_vChildMoved_Signal<This>())@:signalvChildMoved:PhysicalObject2D_vChildMoved_Signal<This> = new s2d.PhysicalObject2D_vChildMoved_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call vChildMoved(child)
or vChildMoved.emit(child)
to emit the signal
@:value(new s2d.PhysicalObject2D_vChildRemoved_Signal<This>())@:signalvChildRemoved:PhysicalObject2D_vChildRemoved_Signal<This> = new s2d.PhysicalObject2D_vChildRemoved_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call vChildRemoved(child)
or vChildRemoved.emit(child)
to emit the signal
@:value(true)@track@:isVarvisible:Bool = true
This property is tracked. Whenever the property changes, the previous value of it is emitted on connected visibleChanged
slots.
The corresponding connector is onVisibleChanged
@:value(new s2d.PhysicalObject2D_zChanged_Signal<This>())@:signalzChanged:PhysicalObject2D_zChanged_Signal<This> = new s2d.PhysicalObject2D_zChanged_Signal<This>()
This signal invokes its slots with z:Float
parameter when emitted.
Call zChanged(z)
or zChanged.emit(z)
to emit the signal
Defined by VirtualObject
@:value(new se.VirtualObject_childAdded_Signal<This>())@:signalchildAdded:VirtualObject_childAdded_Signal<This> = new se.VirtualObject_childAdded_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call childAdded(child)
or childAdded.emit(child)
to emit the signal
@:value(new se.VirtualObject_childRemoved_Signal<This>())@:signalchildRemoved:VirtualObject_childRemoved_Signal<This> = new se.VirtualObject_childRemoved_Signal<This>()
This signal invokes its slots with child:This
parameter when emitted.
Call childRemoved(child)
or childRemoved.emit(child)
to emit the signal
@:value(new se.VirtualObject_parentChanged_Signal<This>())@:signalparentChanged:VirtualObject_parentChanged_Signal<This> = new se.VirtualObject_parentChanged_Signal<This>()
This signal invokes its slots with previous:This
parameter when emitted.
Call parentChanged(previous)
or parentChanged.emit(previous)
to emit the signal
Inherited Methods
Defined by Canvas
Defined by Element
inlineoffAbsXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absXChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffAbsYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absYChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffEnabledChanged(slot:(enabled:Bool) ‑> Void):Void
Shortcut for enabledChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffFocusedChanged(slot:(focused:Bool) ‑> Void):Void
Shortcut for focusedChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffHeightChanged(slot:(x:Float) ‑> Void):Void
Shortcut for heightChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardCharPressed(slot:() ‑> Void):Void
Shortcut for keyboardCharPressed
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardDown(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardHold(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardKeyDown(slot:() ‑> Void):Void
Shortcut for keyboardKeyDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardKeyHold(slot:() ‑> Void):Void
Shortcut for keyboardKeyHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardKeyUp(slot:() ‑> Void):Void
Shortcut for keyboardKeyUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardPressed(slot:(char:String) ‑> Void):Void
Shortcut for keyboardPressed
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffKeyboardUp(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonClicked(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonDoubleClicked(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDoubleClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonDown(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonHold(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseButtonUp(slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseDoubleClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDoubleClicked
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseDown(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDown
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseEntered(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseEntered
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseExited(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseExited
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseHold(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseHold
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseMoved(slot:(m:MouseMoveEvent) ‑> Void):Void
Shortcut for mouseMoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseScrolled(slot:(m:MouseScrollEvent) ‑> Void):Void
Shortcut for mouseScrolled
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffMouseUp(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseUp
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffWidthChanged(slot:(x:Float) ‑> Void):Void
Shortcut for widthChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for xChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for yChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineonAbsXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absXChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonAbsYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for absYChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonEnabledChanged(slot:(enabled:Bool) ‑> Void):Void
Shortcut for enabledChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonFocusedChanged(slot:(focused:Bool) ‑> Void):Void
Shortcut for focusedChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonHeightChanged(slot:(x:Float) ‑> Void):Void
Shortcut for heightChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardCharPressed(char:String, slot:() ‑> Void):Void
Shortcut for keyboardCharPressed
signal's function connect
which connects slots to it.
Parameters:
char | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardDown(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardDown
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardHold(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardHold
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardKeyDown(key:KeyCode, slot:() ‑> Void):Void
Shortcut for keyboardKeyDown
signal's function connect
which connects slots to it.
Parameters:
key | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardKeyHold(key:KeyCode, slot:() ‑> Void):Void
Shortcut for keyboardKeyHold
signal's function connect
which connects slots to it.
Parameters:
key | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardKeyUp(key:KeyCode, slot:() ‑> Void):Void
Shortcut for keyboardKeyUp
signal's function connect
which connects slots to it.
Parameters:
key | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonKeyboardPressed(slot:(char:String) ‑> Void):Void
Shortcut for keyboardPressed
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonKeyboardUp(slot:(key:KeyCode) ‑> Void):Void
Shortcut for keyboardUp
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseButtonClicked(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonClicked
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonDoubleClicked(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDoubleClicked
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonDown(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonDown
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonHold(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonHold
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseButtonUp(button:MouseButton, slot:(m:MouseEvent) ‑> Void):Void
Shortcut for mouseButtonUp
signal's function connect
which connects slots to it.
Parameters:
button | Mask parameter of the slot |
---|---|
slot | a callback to invoke when |
inlineonMouseClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseClicked
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseDoubleClicked(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDoubleClicked
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseDown(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseDown
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseEntered(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseEntered
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseExited(slot:(x:Float, y:Float) ‑> Void):Void
Shortcut for mouseExited
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseHold(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseHold
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseMoved(slot:(m:MouseMoveEvent) ‑> Void):Void
Shortcut for mouseMoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseScrolled(slot:(m:MouseScrollEvent) ‑> Void):Void
Shortcut for mouseScrolled
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonMouseUp(slot:(m:MouseButtonEvent) ‑> Void):Void
Shortcut for mouseUp
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonWidthChanged(slot:(x:Float) ‑> Void):Void
Shortcut for widthChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonXChanged(slot:(x:Float) ‑> Void):Void
Shortcut for xChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonYChanged(slot:(x:Float) ‑> Void):Void
Shortcut for yChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
Defined by PhysicalObject2D
inlineoffVChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for vChildAdded
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffVChildMoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildMoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffVChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildRemoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffVisibleChanged(slot:(visible:Bool) ‑> Void):Void
Shortcut for visibleChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffZChanged(slot:(z:Float) ‑> Void):Void
Shortcut for zChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineonVChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for vChildAdded
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonVChildMoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildMoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonVChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for vChildRemoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonVisibleChanged(slot:(visible:Bool) ‑> Void):Void
Shortcut for visibleChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonZChanged(slot:(z:Float) ‑> Void):Void
Shortcut for zChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
Defined by VirtualObject
inlineoffChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for childAdded
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for childRemoved
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineoffParentChanged(slot:(previous:This) ‑> Void):Void
Shortcut for parentChanged
signal's function disconnect
which disconnects slots from it.
Parameters:
slot | a callback to remove from |
---|
inlineonChildAdded(slot:(child:This) ‑> Void):Void
Shortcut for childAdded
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonChildRemoved(slot:(child:This) ‑> Void):Void
Shortcut for childRemoved
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|
inlineonParentChanged(slot:(previous:This) ‑> Void):Void
Shortcut for parentChanged
signal's function connect
which connects slots to it.
Parameters:
slot | a callback to invoke when |
---|