Interpolation function used for smoothing a normalized Float value.
You can use predefined interpolation functions such as Interpolation.Linear
or provide a custom Float->Float function.
These functions are typically used by animations, transitions, and UI effects
that evaluate progress in the 0.0..1.0 range and need a non-linear response.
Example:
var t = Interpolation.InOutSine(0.35);See also: